![]() Only the north teleporter takes me to where I need to go, at 12N 20E. The east, west and south teleporters would all take me to 16N 0E. There are more teleporters in all directions from where I'm standing. I go another two squares west to hit the teleporter, which takes me to 20N 10E. I go another six squares south, and end up in a dark zone at the end of the hallway. After the last fight, I go one square north and one square east out the door. I do the rest of the fights in a sequence of 14N 3E, 14N 1E, 13N 1E, 12N 0E, 10N 0E, 9N 0E, 7N 1E, 9N 1E and 11N 1E. I start with the fights at 15N 3E and 15N 1E, and then come back out the doors. Now I commit myself to the fights against random monsters on the west side. I complete the fights against random monsters along those tunnels in a sequence of 0N 8E, 0N 10E, 2N 10E, 4N 10E, 4N 8E, 10N 17E, 10N 20E, 7N 7E and 11N 12E. Notice that there's a network of long tunnels in the central portion of the level and extending to its southern edge. *Note* At 2N 3E is a clue that the Crystal Sword is needed to permanently defeat a guardian. ![]() Also, once you do the fight at 3N 5E, the only way is to go to the teleporter at 4N 6E, which will take you to 0N 0E. It also has plenty of traps, but that isn't anything that the Locate Traps and Trap Zap can't take care of. The area itself has a lot of dark squares. A lot of the doors are one way, sometimes you have to take the long way around to the next fight, or even double back to where you had been previously. This part can be tricky, and in more than one way. Now I do the numerous fights against random monsters that are clustered near the southwest corner. I give the right answer more for the sake of completeness than anything else. This fight can be a bother, since he can cast Stone Touch. If you get the answer wrong, you'll have to fight him and four Lesser Demons. The answer to his question is: "Skull Tavern". I make my way through a lengthy and winding hallway until I reach 5N 3E, where I encounter an Old Man. I do a few fights against random monsters on the north side of the level in a sequence of 16N 20E, 21N 1E, 19N 6E, 17N 12E and 13N 15E. Now I walk in a sequence of N E N W W W W W W W W N W N N W S S S S S E S E E E E E N and W to reach the portal at 19N 19E. Return to the basement and skip all of the old man’s dialogue to get your first song and first achievement.Remember the tower in the northeast corner of Skara Brae, and how you couldn't reach it through the gates? Reaching that tower means taking the Eye found in the third level of the Catacombs, and using it in the third level of the Castle.Īs usual, I start by casting Phase Door and the south wall and then walking through to the stairs leading up to the second level. Back in the bar, after you get laughed at, you will receive your mighty Broadsword. Continue through the very linear basement and kill your first rat (you hero!) until you get roasted alive and retreat like a baby. We are going to start off a little slow and follow the main quest, so simply walk to the back room of the bar and down the stairs. Now let us unlock the magic debug menu that will let us travel anywhere in the game. Even if you save-quit these will stay active until you enter the command again to turn off. Let’s start by entering a few commands to make us invincible, intangible, and a 1-hit kill machine.įor all console commands you need to hold while pressing the D-PAD in a certain order.Īfter each command, a message will pop up on screen telling you it is enabled. ![]() ![]() Unless stated, mash the option to be nice and skip dialogue and cutscenes.* *During some dialogue you will have a (Snarky) or (Nice) option to choose from. ![]()
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